A card game about the awkwardness of school. Players respond to hypothetical situations in Moment Cards using Reaction Cards. Aimed at a younger audience, the game aims to foster proactive decision making that reinforces growth mindset and the exploration of stereotypes. Part of the NSF-funded “Transforming Science, Technology, Engineering, and Math (STEM) For Women and Girls: Reworking Stereotypes & Bias” project.
Game Design: Mary Flanagan, Andrea McClave, Viviana Ramos, Max Seidman, Zara Downs, Sukdith Punjasthitkul
Contributors: Sharang Biswas, Sebastian Bierman-Lytle, Mark Essig, Geoff Kaufman, Janet Kim, Shloka Kini, Cote Theriault
You can learn more about this project on Tiltfactor's website.